CALL OF DUTY: WORLD AT WAR

Fact Sheet for all versions

Product descriptions
Building on the Call of Duty 4 engine, Call of Duty: World at War thrusts players into the ruthless and gritty chaos of WWII combat like never been before, and challenges them to band together to survive the most harrowing and climactic battles of WWII that led to the demise of the Axis powers on the European and South Pacific fronts. The title re-defines WWII games by offering an uncensored experience with unique enemies and combat variety, including Kamikaze fighters, ambush attacks, Banzai charges and cunning cover tactics, as well as explosive on-screen action through all new cooperative gameplay.

Key features
• Call of Duty 4 Technology

Built using the Call of Duty 4: Modern Warfare engine, Call of Duty: World at War utilizes a bedrock of technology that delivers jaw-dropping visuals, while empowering players to employ elements like fire to affect the dynamics of the battlefield. Players that attempt to harness the power of new weapons, like the flamethrower, will find themselves capable of burning away environmental elements that give cover to a camouflaged enemy, leaving a charred battlefield – and their foes – in their wake.

• Coordinated Assault and Support
For the first time in the franchise, Call of Duty: World at War introduces co-op, bringing fresh meaning to the “No One Fights Alone” mantra. Call of Duty: World at War co-op features up to four-players online, or two-player local split-screen, allowing gamers to experience harrowing single-player missions together for greater camaraderie and tactical execution. The title also incorporates traditional multiplayer components such as challenges, rankings and online stats into the co-op campaign for deeper re-playability and advanced gameplay.

• New Theaters of Operation
Players fight as U.S. Marines and Russian soldiers facing enemies – some new to the Call of Duty franchise – that employ lethal new tactics and know no fear, no mercy, nor the rules of war. Epic conflicts are fought on multiple fronts, playing through the climactic battles of WWII in the grittiest, most chaotic and cinematically intense experience to date.

• Innovative Multiplayer
Multiplayer builds from the success of Call of Duty delivering a persistent online experience for more squad based interaction. New development with party systems allows an intimacy with squad based combat never before seen in Call of Duty. Combined infantry and vehicle missions add a new dimension to the online warfare and offers more PERK abilities.

• Cinematic Quality Graphics and Sound

Treyarch’s award-winning sound department returns with effects that add to the already immersive cinematic intensity of the Call of Duty 4: Modern Warfare game engine.

Publisher: Activision Publishing, Inc.
Developer: Treyarch
Release Date: Fall 2008
Platforms:
– Xbox 360 video game and entertainment system from Microsoft
– Playstation 3 computer entertainment system
– Windows PC and Games for Windows
– Nintendo Wii
– Nintendo DS
– PlayStation 2 computer entertainment system
Suggested Retail Price: open
ESRB Rating: open

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Who’s Tusk Interactive?

Who’s Tusk Interactive?

(MH) 05.10.207 – Tusk Interactive? Never heard of it. Ever heard the name Armando “Aj” Marini? Oh yes, „Aj“ Marini was a former DICE (Digital Illusions) Canada lead designer.

A year after the demise of DICE Canada through the purchase of DICE by Electronic Arts, obviously a new development studio is heading up in St. Thomas, Ontario, Canada. A new job posting at Gamasutra shows that the new Canadian based game developer is currently looking for a technical director. Till now just rumors, but since Armando “Aj” Marini previously worked on the Battlefield series at the Canadian offices of Digital Illusions, will we see a new multiplayer online shooter (OMFPS) in the foreseeable future?

Quite similar in certain aspects, DICE New York, formerly known as Trauma Studio was closed down several years ago. The creators of Desert Combat resurfaced as Kaos Studios with their game Frontlines: Fuel of War.

Force Feedback Vests: Get pounded with body slams!

Force Feedback Vests: Get pounded with body slams!

(MH) 07.09.2007 – Get pounded with body slams, crushed with G-forces or blasted with bullet fire. The US manufacturer TN Games has developed a special Force Feedback Vest named ‚3rd space Vest‘. Small pneumatic motors slam the player where it really hurts: If the player is for example hit in a FPS by the opponent, the 3rd space Vest pokes the back or stomach. During IFA the special Force Feedback Vest was seen at Philips dealer lounge, however the vest is not one of Philips‘ own developments. Rumors were afloat that TN Games and Philips are discussing to launch the 3rd space Vest within the amBX series.

3rd space Vest - black3rd space Vest - camo

TN Games announced the Force Feedback Vest to be availbale in October (USA) for about 170 US Dollars. The vest is attached by USB cables and comes along with an air compressor. However, games do not (!) support the 3rd space Vest automatically, so TN Games provides a SDK kit for developers.

Medal of Honor: Airborne PC Demo

Medal of Honor: Airborne PC Demo

Airborne PC Demo

Step into the boots of Boyd Travers, Private First Class of the 82nd Airborne Division and engage in battles throughout Europe. From rocky beginnings in Sicily to war-winning triumphs in Germany, each mission begins behind enemy lines, with an intense and fully interactive airdrop. Your ability to determine your own starting point dramatically changes the way each mission plays out. View the entire operation from the air, and then control your parachute to choose your landing spot. On the ground, gather your senses and assess the terrain. A wide variety of authentic, customizable weapons are at your disposal, each with distinct characteristics. Choose your path in this free roaming FPS environment. Medal of Honor Airborne will also feature exceptionally photo-realistic characters, adding to the intensity of the cinematic, story-driven game. (MH)

Gamershell Download

(MH)

New Beta Drivers from Nvidia

Today Nvidia released new Beta Drivers on nZone.com

Nzone

(MH) Today NVIDIA released new Beta Drivers on nZone.com
– These beta drivers are recommended for the best experience on the hot new TWIMTBP title: Bioshock
– The Bioshock demo will go live on nZone later today. The game ships tomorrow in the US (24th in Europe).
http://www.nzone.com/object/nzone_bioshock_home.html

1) 163.44 Windows Vista 32-bit

http://www.nvidia.de/object/winvista_x86_163.44_de.html

– Beta driver release.
– This driver supports single GPU and NVIDIA SLI(TM) technology on DirectX 9, DirectX 10, and OpenGL for GeForce 6, 7, and 8 series GPUs.
– Improved compatibility for Bioshock.
– Added HD video post-processing for H.264, VC-1 and MPEG-2 HD content on GeForce 8500 series products.
– Numerous game and application compatibility fixes.

2) 163.44 Windows Vista 64-bit

http://www.nvidia.de/object/winvista_x64_163.44_de.html

– Beta driver release.
– This driver supports single GPU and NVIDIA SLI(TM) technology on DirectX 9, DirectX 10, and OpenGL for GeForce 6, 7, and 8 series GPUs.
– Improved compatibility for Bioshock.
– Added HD video post-processing for H.264, VC-1 and MPEG-2 HD content on GeForce 8500 series products.
– Numerous game and application compatibility fixes.

3) 163.44 Windows XP/2000 32-bit

http://www.nvidia.com/object/winxp_2k_163.44.html

– Beta driver release.
– This driver supports single GPU and NVIDIA SLI(TM) technology on Microsoft(R) DirectX(R) 9.0c and OpenGL(R) 2.1 support.
– Improved compatibility for Bioshock.
– Added PureVideo(TM) HD decode acceleration for GeForce 8600, 8500 and 8400 series GPUs.
– Numerous game and application compatibility fixes.

4) 163.44 Windows XP x64, Server 2003 x64

http://www.nvidia.com/object/winxp64_163.44.html

– Beta driver release.
– This driver supports single GPU and NVIDIA SLI(TM) technology on Microsoft(R) DirectX(R) 9.0c and OpenGL(R) 2.1 support.
– Improved compatibility for Bioshock.
– Added PureVideo(TM) HD decode acceleration for GeForce 8600, 8500 and 8400 series GPUs.
– Numerous game and application compatibility fixes.

(MH)

Bioshock PC Demo available

Bioshock PC Demo available

Bioshock PC Demo

(MH) BioShock is said to be kinda revolutionary in the shooter genre. Going beyond “run and gun corridors,” “monster-closet AIs” and static worlds, BioShock creates a living, unique and unpredictable FPS experience. BioShock is the Shooter 2.0, says Softpedia.

After your plane crashes into icy uncharted waters, you discover a rusted bathysphere and descend into Rapture, a city hidden beneath the sea. Constructed as an idealistic society for a hand picked group of scientists, artists and industrialists, the idealism is no more. Now the city is littered with corpses, wildly powerful guardians roam the corridors as little girls loot the dead, and genetically mutated citizens ambush you at every turn and your life is the least of your concerns.

I think, best ist to download the PC Demo and see for yourself …

Some links for download:

Fragland
Gamershell
Fangaming
Softpedia

(MH)